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Army of Two: Due
to be released Nov 2007 on the PS3 and XBOX 360. The game is a coop
3rd person shooter based on private military contractors, using
the Unreal 3 engine. I have been an environment lead for three of
the six levels, including the first level of the game. The screen
shots are from the E3 2006 demo. At present I can not release any
additional pictures.
SSX: This very quick project was released
Oct 2005 on the PSP. The project involved refactoring the existing
tracks from the previous title, by changing most of the track side
objects and characters. I was responsible for producing the majority
of the new game assets, plus some additional character work.
Medal of Honor: Released
on the PS2 and XBOX March 2005. Our team created all of the multiplayer
maps for this popular 1st person shooter, plus the initial work
for one of the campain maps. I was responsible for creating four
of the maps, and two of the loading screens.
Alias: Released on the PS2 and XBox
December 2003, this is a 3rd person action adventure game based on
the american hit TV series of the same name. I was involved in producing
artwork for 4 of the 6 levels, and was lead for the first level in
the game.
Gunfighter 2: I was lead artist
on this project for 6 months before I changed employment. It is
a PS2 lightgun game that was released March 2003. I created two
of the levels and most of a third level, plus additional supporting
artwork.
Delta Force: I was lead artist on this
PS1 first person shooter, I created the majority of the levels and
was also responsible for all the HUD and front end graphics.
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